Team 1 InVendory - Everything fresh
Project name: Smart Vending Machines
Tech stack
Tinkerforge: RED Brick, Bricklets: RFID, TFT TouchscreenBackend: Heroku Java Spring
Mobile App: Android Native
Frontend (Administration): Heroku Angular JS
Idea description:
The idea is to bring vending machines back to their old glory: Instead of paying with cash or credit, the user can scan a QR-code with his mobile device using the vending machine app. The user does not only pay using the app, but at the same time the vending machine transmits inventory information to the mobile device, which forwards the data to the backend using its mobile internet capabilities. Like this, the mobile device is used as an intelligent gateway for the payment and inventory data, using crowd sourcing to avoid the need for each vending machine having internet access. This provides the possibility for real time tracking of vending machine inventory, optimal monitoring, always fresh on-time delivery to vending machines, dynamic pricing and many other.
Team 2 SuperMarioKehrt
Project name: Super Mario Kehrt
Tech stack
Tinkerforge: Acceleration Sensor, Distance SensorKärcher Street Sweeper
Mobile App: iOs/iPad game – ObjectiveC, Swift, SpritePack
Idea description:
The Kärcher Street Sweeper gets connected with an iPad game and is used as controller for the game. The driver uses the street sweepers steering wheel to win inside the game. Each movement and different sensor data is used as live input for the game. The underlying goal is to motivate drivers even more for their work. There are also multiplayer possibilities to provide an even bigger challenge.
Team 3 Kärcher.grow
Project name: Kärcher Grow
Tech stack
Various Kärcher garden hardwareTinkerforge: Humidity, Moisture bricklet, RED brick connected with Raspberry Pi
Backend: Google Firebase for sensor data collection and sync with mobile device
Frontend: AngularJs, Google Progressive WebApp
Idea description:
The user can use the mobile app in order to control and monitor the Kärcher garden hardware. This allows him for example to care for his plants and garden during a vacation.
Team 4 Autinity
Project name: PriLoBa
Tech stack
Backend: SQLite database, Perl, Heroku, Unix print stack
Frontend: Web app
Idea description:
The purpose of the application is to provide automatic load balancing for printing requests. Moreover a web frontend will be developed that provides a dashboard containing information about the current state of queued printing requests. Through the application long waiting lists and therefore long waiting times for the users will be avoided.
Team 5 Peer Beer
Project name: PeerBeer
Tech stack
Docker
Ethereum
peer2peer functionality
Idea description:
The main concept of the project is to provide decentralized beer selling in robust networks with Ethereum blockchains. The project can also be extended as an IoT platform to enable connection of other devices in the internet.
Team 6 Hackslash
Project name: Sweetdreams
Tech stack
Sensors: Arduino, Tinkerforge, Infrared sensors
Backend: Not yet defined cloud based stack, C, Python
Mobile App:
Frontend (Administration):
Idea description:
Implements and features the next level of sleep analytics. Leveraging various sensor systems, it not only tracks your sleeping behaviour but takes measures to improve the sleeping quality. In addition reports and dashboards are provided showing your sleep improvements.
Team 7 Drink4Fit
Project name: Drink 4 fit
Tech stack
Kärcher water dispenser
Tinkerforge: iBeacon
Leitz Icon printer
Philips Hue
Backend: Bosch IOT Cloud as PaaS – Java Spring Boot
Mobile App: Android native
Idea description:
The goal of the project is to promote healthy drinking habits among users. The center of the concept is a Kärcher water dispenser that is illuminated by several Philips Hue that are positioned around the dispenser to attract people. There is another Philips Hue on top of the dispenser that reacts to the user who has the mobile app on his phone approaching the device using an iBeacon that is positioned next to the dispenser. The light on top signals the drinking „status“ of the user: e.g. red if there is an urgent need to drink something, green if the user is sufficiently hydrated already etc, so it shows context information for the user.
The mobile app shows the user his daily history along with the current status. The background image of the app illustrates what the user is supposed to do: e.g. it shows a desert in case the user did not drink enough to show him that he should drink something. There are also elements of gamification: There are monthly awards for the „best drinker“, challenges in certain groups and more. Additionally, there is a Leitz Icon printer next to the water dispenser that can print motivational slogans and also awards that can be stick on the drinking cup.
Team 8 GoodByke
Project name: Ecobyke (Economic as well as ecosystem
Tech stack
Idea description:
The developed solution features bike sharing similar to the already popular car sharing. By using a mobile application and geolocation the users can find a bike close to them and go for a fun bike ride. As an innovative feature the users can leave the bike wherever they are when they have reached their destination or are out of breath.
The next user desparatly wating for a bike is just around the corner…
Team 9 CoolerWater
Project name: CoolerWater
Tech stack
Kärcher water dispenser
Microsoft connect
Backend: .Net/Nancy with LiteDB
Frontend: A stack tbd that works…
Idea description:
Office workers often have three problems:
1. They sit too much
2. They drink not enough
3. They are pissed
The implemented solution covers all these issues by making the water cooler a fun place to be. Every time the users grabs some water at the water cooler she/he will get some points (tackling issue 1). Placing the water cooler at a remote area keeps the office workers walking (tackling issue 2). By implementing additional games like „squads in front of the water cooler“ the user gets the possibility to gain some extra points. This also includes games forcing the office workers to smile which not only adds some bonus points, but also forces them into a good mood (and therefore tackling issue 3).
On top of that a message can be left for the next „water cooler gamer“ (e.g. for throwing down a challenge) and therefore brings in some social factors.
Maybe there will also be a web application showing the current ranking…
Team 10 Internet of Dogs
Project name: Internet of Dogs
Tech stack
Tinkerforge: Bricklets: IMU, GPS, Button
Backend: Heroku NodeJs with MongoDB, usage of MQTT protocol
Frontend: Web app using various Javascript libraries, communication with backend via websockets
Idea description:
The idea is to use dogs as smart sensors for the discovery of different events, e.g. natural disasters.
The behaviour of the involved dog is monitored and measured by a smart dog tag and then aggregated to get an idea of unusal events in a certain area. So basically, the dogs informations valuable by the amount of events that are available from a certain area. This could be used e.g. to forecast an upcoming earthquake by noticing that lots of dogs get nervous in that area and correlating this with information available via other channels.
Team 11 Car2Gether
Project name: CAR2GETHER
Tech stack
CAR2GO API (2.0)
Java-Backend
React Native for iOS and Android
Idea description:
An additional functionality for CAR2GO that will allow a wider range of customers (e.g. people who
don’t have a driving license, people who had a few drinks or unable to drive due to any other reason) use the CAR2GO service when another customer is driving, and share costs. Drivers benefit from the convenience of going home by car when paying only 40% and passengers enjoy comfortable, safe and convenient ride home for quite a low rate too.
Team 12 Internet of drinks
Project name: Internet of Drinks
Tech stack
Tinkerforge: Bricklets: RFID , Analog-In to connect alcohol sensor, RED, Stepper engine for alcohol
level indication, servomotor for Dispenser
Backend: Heroku as Cloud Service
A lot of 3D Printouts
Idea description:
Before the user gets served with alcohol, he has to blow into a breathalyzer and be below a certain
configurable treshold. In case the measurment overruns the treshold, no alcohol is served. There is also a smart forecast predicting that the treshold would be overrun with the served amount, therefore only serving an amount that would still keep the user under the treshold.
Ideas to further extend the project are to include a tournament mode, where other users can be challenged or a forecast starting when the user will be allowed again to drive. Also integration with Car2Go is planned.
Team 13 eForce21
Project name: Gem
Tech stack
Backend: Heroku – Spring Boot, Postgres
Mobile App: Android native
Frontend: Heroku – Angular 2
Idea description:
Implements a real time plant management system focused on encomic plants/the industrial sector (of course the system is also suitable for all our garden friends). Through various sensors the application monitors the health and „status“ of the plants and takes measures based on the collected data.
On top of that the users can always get the latest real time information by looking on one of the various dashboards in the included web application.
Team 14 RoboCode
Project name: RoboCode
Tech stack
Google Blockly
choo.js
peer2peer functionality
Idea description:
The project originates from a university project that started before Hackathon. It provides a GUI in which code can be created through building blocks. The project is mainly targeted
in developing code for virtual robots.
Team 15 Telemotive
Project name: Timebeacon
Tech stack
Backend: Not yet defined cloud based stack
Mobile App: Apache Cordova/Phonegap
Idea description:
Tired of tracking your time? The developed application disposes the need to manually enter time data into your timetracking systems. The solution automatically tracks your time based on geolocation through a mobile application. By leveraging a web based application the user canassociate a specific area with e.g. a specific project. Offering integrations to several time trackingsystems, the time data is automatically migrated.
Team 16 socialbit
Project name: KärcheRPG
Tech stack
Game engine: phaserJS
Backend: NodeJs on AWS, socket.io for multiplayer
Idea description:
The goal of the project is to create a role playing game based on the Kärcher fleet management system. Through the project a playful administration tool will also be provided along with integrated chat.
Team 17 0711 Hack
Project name: Kehrwoche as a service
Tech stack
Kärcher Cloud
Backend: NodeJS, AWS Lambda
Frontend: Html/CSS/jQuery
Idea description:
The application features a responsive web application through which the users can „order“ the
cleaning of a specific geographic area. For providing time- or area based billing the solution directly connects to the „Kärcher Cloud“ to gather the geoinformation of the various „Kärcher cleaning systems“ (e.g. when these enter a specific area). After the cleaning order is finished the bill is sent to the customers via E-Mail.
The system is only limited by the connected „Kärcher cleaning systems“, so outdoor- as well as indoor cleaning can be thought of…
Team 18 RIDE2GO
Project name: Ride2Go
Tech stack
Backend: Java Play Framework
Mobile App: Xamarin
Idea description:
Throughout the day, most of the cars are just in parking mode. In fact, even car-sharing companies, like Car2Go, achieve only a car usage rate of 14% of their fleet. The app tries to tackle this issue by allowing to match the driver with another random car passenger who wants to go to the same direction.
Team 19 SmartVu
Project name: SmartVu
Tech stack
Backend of Services in JS
Mobile App: native
Parrot AR
Leitz Icon Printer
Idea description:
Process visual data from Parrot Drone and extract text to provide a real time catalogue
Drone uses GPS, autonomous flight and human recognition and recognizes emergency situations and sends information to emergency station. An image is printed of the Leitz Icon Printer.